(as of Nov 11,2021 08:16:29 UTC – Details)
From the Publisher
Design, tinker, and build your own outside-the-box creations. Using the science of engineering, you can turn cardboard boxes, cartons, and tubes into games, airplanes, robots, and more.
Learn the principles of robotics and animatronics!
Use audio and optical engineering to play with light and sound!
Make objects move with aeronautics and nautical engineering!
Harness energy to power your creations!
Design working machines with mechanical engineering!
Have some serious fun by mastering game design!
More from Storey Publishing
From water fireworks and soda stalactites to a caterpillar hatchery, a balloon barometer, and much more, these fun, foolproof, and fascinating science experiments can be conducted in a glass canning jar.
With this carpentry-camp-in-a-book, kids aged 8 to 12 learn essential woodworking skills and discover the fun and pleasure of building imaginative projects, from a Tool Tote to a Birdhouse and even Sky-High Stilts.
This book puts the “play” back in music with inventive ideas for simple homemade instruments and creative instructions for orchestrating sound and rhythm with delightful results — no prior musical experience required!
Publisher:Storey Publishing, LLC (October 27, 2020)
Reading age:9 – 14 years
Grade level:4 – 6
Item Weight:1.4 pounds
Dimensions:8.4 x 0.5 x 10.8 inches